4LLL Algorithms

My preferred algorithms for 4 Look Last Layer.

EOLL [1] Edge OLL Name Algoritm
Line LINE F (R U R' U') F'
Small L SMALL L f (R U R' U') f'
Dot DOT F (R U R' U') (F' f) (R U R' U') f'
COLL [2] Corner OLL Name Algoritm
Sune SUNE (R U R' U) (R U2 R')
Antisune ANTI SUNE (L' U' L U') (L' U2 L)
H H F (R U R' U') (R U R' U') (R U R' U') F'
Pi PI R U2 (R2' U' R2 U') (R2' U2 R)
Headlights HEADLIGHTS R2 D (R' U2 R) D' (R' U2 R')
T T (r U R' U') (r' F R F')
Bowtie BOWTIE F' (r U R' U') (r' F R)
CPLL [3] Corner PLL Name Algoritm
Headlights Back HEADLIGHTS BACK (Aa Perm) x' (R' D R') U2' (R D' R') U2' R2 F' x
No Headlights NO HEADLIGHTS F R U' R' U' R U R' F' (R U R' U') (R' F R F')
EPLL [4] Edge PLL Name Algoritm
Ua Perm Ua Perm (R U' R U) (R U R U' R' U' R2)
Ub Perm Ub Perm (R2 U) (R U R' U' R' U') (R' U R')
Z Perm Z Perm (M2' U' M2' U') M' (U2 M2' U2) M'
H Perm H Perm M2 U M2 U2 M2 U M2